Hacked personal data is used to generate a series of portraits of cybercrime victims. Making use of the obtained data, individuals are retraced and then portrayed.
Seemingly unrelated objects are brought into play to form an image resembling a human bust; used vases are bought online, then replicated, a sports ball is cast in concrete, and a wig imitates meticulously the hairstyle of the presumed victim. The stacked objects are placed in a multi-colored cubicle, thereby rendering the true colors and materials invisible.